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If the drawing is blue then you might have selected the background accidentally so make sure foreground mode is selected. Then roughly draw over on the subject it is not needed to be perfect. Step 7: Now we can change the size of the brush and the draw mode to draw foreground. Now make a rough outline of your subject which is our foreground and it will help us to separate it from the background. Step 6: Then use the foreground select tool and make sure feather edges is on with some radius to it which helps the things to blend into one another. For that first, we will add an alpha channel to add some transparency. Step 5: After opening the image what we want to do is to remove the background.
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In this case, this image already has a color profile embedded in it which will be mapped to GIMP built-in sRGB space. Step 4: If asked to convert to RGB Working space then convert it. Step 3: Then navigate to the downloaded image and open in GIMP Step 2: Let’s start by opening an image by going in the file menu then open or press Ctrl + O Step 1: First we will need some stock images which you can download from any stock image sites like Unsplash or pixels. 3D animation, modelling, simulation, game development & others
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